/ Product Designer /
Skilled in user research, interaction, and visual design, I excel at developing impactful features quickly in fast-paced environments.
UIUX Design | SaaS | B2C | Web Design
A work experience in Trickle, which is a SAAS company targeting the NA market for cross-functional collaboration (seed round at 50 million dollars).
Mental Health| Mobile Design | UX Research
An app that leverages AI assistance to help users form supportive friendships and guide users through interactive, science-based, personalized lessons about mental health.
VR Game | Health | Personal Project
An HCI project that designed gamified exposure therapy for Mysophobia patients in VR.
Client Project | Leadership | UX Design
A UIUX project that led a team of 4 to create the online platform for the client, Sania’s Bakery, facilitating customers to order desserts and customize cakes online.
Other projects...
Speculative Design | Installation Art | Personal Project
A project that designed a portable plant-based oxygen cylinder, PlantinO2, which sustainably provides oxygen for humans to breathe in the air-polluted future (in 2060).
COVID-19 Feature| User Research | UX Design
Redesign the MyChart app's COVID-19 feature to make it more informative, personal, and easier to navigate so that our peers’ anxieties can be alleviated.
Speculative Design | Installation Art | School Project
A robotic figure with a human hand and fresh flowers, brings tensions to the automatization of robots between humans, plants, and technologies.
Visual Art | Illustrator | Procreate
Collections of the digital art I made during free time.